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Why do we care SO MUCH about what GW?

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What the heck is going on with our attachment with GW?  This should be a rhetorical question, but I'm sorry I have to answer it.  (I'll apologize later)
           When we buy a new car do we tell everyone how terrible our old car was?  Do we tell people to never ever in a million years buy a car from that automaker?  Do we complain about how much money we lost, and promise others to avoid them at every cost?
          Why do we treat picking a new primary miniatures game as going through the worst divorce one can imagine? What about GW stirs such deep abiding and unholy passion?  At the end of the day GW is just one more publicly traded company trying to make a profit in a world full of publicly traded companies trying to make a profit.  What the heck is going on?  Let me attempt to explain.  (Wow, that is a rather large claim.)
          Reason number One:  Games Workshop produces a hobby product, not a necessity.
No one ever in a million years, needs to buy GW product.  Can you imagine a world where this was a necessity?  It sincerely scares me.  The fact that this is a hobby means that it competes with literally every non-necessity. Doritos, condoms, those fantastic little mints from Andes, everything.  It becomes a true question of, do I spend this money buying an engagement ring?  (This could be deemed a necessity,) or do I really want to buy twenty nine  Dwarf Gyrocopters for this fantastic proxy Brettonian Flying Circus list instead?
          Reason number Two:  Games Workshop produces a hobby that is predicated on collecting.
While you know what you are getting every time you buy a box set, you do not know how many box sets you will eventually buy.  Just one more, just seven more.  What if I wanted a horde of Empire Greatswords?  What if three Steam Tanks just looks cooler than one?  (I'll use the third as a unit filler, it'll be fine.) "But sweetie, I don't own this box set yet, and I have every other one for this army."
          Reason number Three:  This hobby requires serious effort.  Even just simply assembly.  To assemble a single box set to a level that does not reduce the value of the product requires hours.  Not to mention a unit.  Even then, you have not even begun to create an army.  You have simply assembled.
         Reason number Four: Painting is an art form.   Even the basic painting requires artistic decisions.  Color choice, shades of color, shading, highlighting, literally every decision between primed and painted is yours...  I"m gonna stop counting at Reason Number Four, because I believe we have hit the nail on the head.
          Many many potential Warhammer players have quit after painting a smattering of models. Warhammer makes no bones that models should be painted before you play.  I will reiterate, before you play with a single miniature it should be painted.  Let's list the other hobbies that require this ..

Okay 1.  .... ummmm


          Warhammer implies that you are not playing Warhammer unless your models are painted.  And painting requires honest to goodness artistic choice, license, and effort.  You put all your heart and soul in the models before they even hit the table.  It's my honest belief that this is why paint scoring is so contentious.  You have painted every model you have fielded to the best of your ability, or with every minute you had available, or to the limit of your artistic vision.  Part of you can't help it, but how dare someone tell you it's not as nice as you think.
         Everyone has a model that rolled a 1 and died the first time they hit the table painted.  Everyone has models that have become useless in the meta due to rule changes.  Everyone has models that are painted that are no longer useful or good.  Even if you are not competitive, your paint improves, and that beautiful mini you spent all that effort on is just not to the level you want.  Part of you can't help it, but that model could always be a little better.
          In a very real way, you fall in love a bit with your favorite model, unit, or army.  You have spent hours on paint, assembly and maybe even conversion.  And then GW comes along and changes it.  Not physically, but conceptually.  It's no longer the newest Chaos Lord, or the army has been squatted, or the unit is no longer a Core Choice, because they've switched it to a Special Choice.  Part of you can't help it, but what gives GW the right to change your army?
         GW acts as a company, but it affects your models.  Because the moment you paint that fig, it is no longer GW's model.  It is yours to its' little plastic soul.  You created your own Chaos Lord.  He might have a name, but he most definitely has a list of achievements and disappointments. And you commanded him through those events.  Part of you can't help it, but it doesn't matter who sold it, you made it what it is today.
        Your mistakes meant he was eaten by a troll, or battered senseless by a bat swarm.  In game he dies over and over again, but as long as you choose to field him again, he is reborn, the majestic leader of your forces.  And when GW makes you consider using another model or unit, it makes you cross, because what right do they have to make you care for your flawed but wonderful figures any less.
         When you abandon GW you don't just abandon a cash investment, you abandon a purpose for your efforts.  You give up on your accomplishments, as little or great as they be.  You tell people not to invest money in Warhammer because that's the only part of your investment they'll understand.  Deep down you are choosing it, but it's not all your choice, GW forced part of it.  And that's why we care so much.  At least I think so.  And now, I apologize for tackling a rhetorical question.  It's poor form, but part of me just can't help it.
     

The Imperial War Wagon - Painting something OOP!

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One of the models I owned back in 1995 but never fully finished was the old Imperial War Wagon. I remember being put off by the scale armor plates and how difficult it was to paint, and all the details on the crewmen. And it had no base! How was I supposed to use this behemoth? And then to top it all off the model just got 'squatted!'

Roll forward twenty years and I thought that with the lull between 8th Edition and whatever is coming next I would just paint something, and I thought the War Wagon would make a really nice center piece to my Empire army. First of all though I needed to acquire one. After a few weeks of searching I managed to get a complete, unpainted but assembled one for under £30 (a real bargain I thought). The first thing I did was check it was the right model as it was really small! After I'd convinced myself it was I took the model apart so that I could clean it all. I then pinned and reassembled the wagon and drilled out the feet of the crew so they could be mounted on corks for painting. I also drilled out the barrels of all of the guns for a bit of added realism and undercoated it all brown.

The wagon and the characters are really good classical sculpts, but the original horses leave quite a bit to be desired. I decided to swap them out with the horses that come from the Celestial Hurricanum kit instead as these are really well detailed. Its a real shame that the Empire knights have not been redone as these horses show how good they could look.


I decided to paint the horses in contrasting lacquered armor. I felt like the red worked much better than the white for some reason, although at this point my Rakarth flesh which I use as a base for the white was a bit knackered and I was struggling to use it. I like this as a base as it gives a really nice creamy white finish. The red was the patented GW mix of Mephiston/Evil Sunz/Wild Rider/Tausept Ochre recipe with the wash and glaze mixed in. I kept the horses a fairly neutral brown. Probably the red tabard on the white horse is the part that I am least pleased with. It seemed an odd colour choice as I was painting it and I probably would have been better off changing it to white. However when the horses got attached to the wagon it balanced out the colour scheme a lot more.




The war wagon crew were really fun to paint. I just used the standard red and white colour scheme that is on all my empire, but I've varied a lot of the position to make it look interesting. I got seriously fed up painting the puffy sleeves and slitted leggings though! Its not something that I could rush! It was aces of fully painting and highlighting the interior colour and then painting in the outer garments. I used purple as the contrasting colour which I have used on all the troops in the army. One thing I will say is that I spent an awful lot of time on the trousers, which, as you'll see later was probably not really required...


The wagon was just drybrushed with Vallejo pale sand over the brown and then washed and shaded. The gold was done quite quickly too. Once again it is really noticeable how the detail on the old metals is not as detailed as the new plastics. I cant imagine how this model would look now, but I bet there would be more laurels, skulls and scrolls! The red and white panels are not as well defined as the newer plastics so can be challenging. One thing I did decide to do was weather the paint work and chip it using the sponge and some silver which I hoped would disguise the lack of neatness in the highlighting. 



I was really pleased with how the War Wagon came out at the end. I may never get to use it now that Warhammer is changing, but no matter where it goes I think its gonna make a good centrepiece if the army is ever out on display. Oh, and if you look into the wagon you cant see any of the trousers at all, so I could have just left them basecoated! 

Tournament New: ToddHammer 2 ETC Comp 2 Day Singles 18th/19th July

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Hey guys! So Calum Todd and I are running a two day ETC Singles comp tournament at the always excellent Common Ground Games in Stirling Scotland on the 18th and 19th of July. More info and sign up here:

http://warhammer.org.uk/phpBB/viewtopic.php?f=13&t=129395 

This is just after the ETC list submission and publication date so it is great chance to get some practise in for the main event. We will be allowing grudges for round 1 so if you would like to arrange a specific match up with someone please post up on the thread! Really looking forward to this!

Rich

An exercise in Speed Painting

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One of the biggest problems I have faced in my years painting miniatures is finding techniques that are fast and give effective finishes. I have a Warriors army and I was looking to add some actual warriors to the army but I didn't want to spend ages painting them as we all know that the edition is changing and who knows what we will actually need.

Luckily I had some advice from painting guru Ben Johnson, formerly of the Bad Dice Podcast, who had painted some Heresy Marines in an effective but quick style, and I thought this would work well for the Warrior sculpts.

Step 1: Spray all the models black!

Step 2: Base coat! I used the new GW large Basecoat brush which I am liking quite a lot at the moment and painted the model with Vallejo Model Air Black Metal.

Step 3: Take a sponge and sponge on some Vallejo Gun Grey (less is more - you can always add some later)

Step 4: Sponge on some Vallejo Aluminium with a bit more care (but not that much!)

Step 5: Paint the Capes (Naggaroth Nightmare), Boots (Rhinox Hide), Fur and Skulls (Rakarth Flesh), and Horns and Weapon shafts (Abaddon Black)

Step 6: Edge highlight the cloaks with Xereus Purple

Step 7: Wash the Rakarth Flesh areas with a wash (I tended to use either Reikland Flaseh Shade or Nuln Oil)

Step 8: Highlight the fur extremely quickly with White - I tried to avoid drybrushing the fur, but I'm sure that would work fine

Step 9: Base with Agrellan Earth.

And that is it. Using this technique I managed to do 35 Warriors in less than five days painting no more than an hour a night. The unit looks great on the table and will match perfectly with the existing models. I now want to see if I can employ the same technique on a unit of Marauders (I am assuming that Chaos will still be a thing in The Age of Sigmar..)




PaintHammer Painting Challenge #2: Tech Priest Dominus

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Hey guys! So it's month 2 of the PaintingChallenge and Steve Wren (Last month's Winner) has chosen the awesome new Tech Priest Dominus as this Month's challenge model.

The goal is to challenge yourself to paint something out of your comfort zone, try a new technique or just try a new paint! Official start date is the 1st of July but if you have started recently we can be flexible about it and the submission deadline is the 1st of August. Aim would be for me to do a blog post at the end of the month with all the entrants models shown and let the comments/votes/#RichHate begin!

Rough plan would be as follows:
  • Paint one GW plastic hero kit, starting 1st July with Submission by August 1st. 
  • Feel free to go nuts and be creative with conversions but please keep the original model as the key focus of your project.
  • Each entrant gains one vote (vote by saying your choice as a comment in the wrap up post) and innocent bystanders can vote too as long as they state their twitter or forum handle
So far we have the following guys signed up (will add to this as people sign up):


Steve Wren @Stevewren
Rich Payne @paint_hammer
Jon Kerr @Jon_Kerr_T4G 
Scott Smith @_Wee_men
Paul Wagner @Pjschard
Neil Peckett @TrimControls
Ben Johnson @BenJohnson0013
Ian Gilmore @drakenhoff
@StoneMonkGamer
Phoxy @CityPhox
Ryan Savage @RyanSavage87
@Thereisonlyjoe
Greig Summers @summers_g
@vidpui
Sandy Wilson @Sandals_ajw
@Khollen_paints
Dan Quirk @FilmCorai
Richard Burdett @RBurd
Chris Whyte @Whitespyre
Phil @Vesticus
Steve Herner @HolyHammerHern
Domus @Ginger_Buddha
Kenny Lull @kennylull
@warbosskurgan
Dave Fraser @dafruk1
@Aceldamor 

Let me know if you are interested in joining or have any suggestions, please sign up below (as a comment) if you want to get involved. Please tweet with the hashtag #PaintingChallenge Hope you guys like the idea!

Dear rumour mongers - please stfu.

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WFB Rumours - Just say no.


Just going to be a short one from me here.  I have been a rabid WFB fanboy for years, collected the hell out the game, 8th was (and still is) amazing, ET is cool if a bit extreme in places.  So wind the clock back to Archaon dropping as the final book of ET, within a few days we had rumours of 'in just a couple of weeks' WFB 9th is coming.


Well I'm truly sick of it.  I officially swore off all rumours about 2 weeks back and I've pretty much stopped playing WFB because it's all people are talking about and it's all rampant speculation and wish mongering can everyone please give it up already.  It'll be what it'll be and no amount of wailing and gnashing of teeth will change that.


GW used to have no control over their leaks and you could reliably know a decent chunk of the ruleset, this was the case in 7th to 8th.  But then they tightened it up.  For 40k there was a total rulebook leak a couple of months in advance.  Turns out it was entirely made up and nothing like the actual thing.  Now I'm not saying the rumours are necessarily that wrong, as we're pretty close now, but dear god people give it a rest with the incessant 'the sky is falling'.



Community Reaction to any/all rumours
Then there is the other group of 'I'll just play the old edition', sure you might with you and a small handful of close friends achieve this but the vast majority of people will not be joining you.  Interestingly Malifaux had this same occurrence when it released it's second edition which was a reasonably complete rewrite and major change up.  Wyrd were so keen to bend over backwards for their fans they agreed to put on a tournament under the old ruleset at the next Gencon (their flagship release event) and a forum for the old version of the game.  Guess how many people turned up to play it after months of forum rage about the new edition being awful and the old vastly superior, from memory it was 6 people. Similarly the forum lasted a few months before becoming completely dead and eventually got removed.


Now that is the scenario where the game is still alive, there is the potential that Age of Sigmar is not Warhammer as we know it so both games can co-exist, but I doubt it, I'm assuming 8th is done and AoS is the future of what that game was.


A bit of a rant from me but I'm sure plenty of people out there are feeling the same.  For those that are enjoying still playing the current game, hurrah, wish I could but starting every game with 30mins of latest rumour speculation and ending with 'In the new game that wouldn't have been possible' was doing my head in, so I've shelved it and I'm busy playing Guildball instead, hopefully I'll re-join WFB once the actual game is released and with any luck the rage-quitters have gone so I can enjoy the game for what it is, not what other people want it to be.

Photo Dump.. Brickworld Chicago

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And now for something completely different..
About 300 pics from yesterday.. Held in the same location as Adepticon.  Lighting was poor for such large shots, but I thought they might tickle the AFOLs out there ;)   Again all the pics pop and embiggen..



































































































































































































































































































Smog Riders (first blog post)

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First blog post! And it’s to chronicle a painting experience completely new for me. I’ve been playing Warhammer and other GW games since about 1995. I played my first Warhammer tournament in 2002 and since then most of my hobby time has been building and painting armies for playing in tourneys. I’ve gotten fairly decent at it and have been fortunate to pick up a few best painted army awards over the years. A few pics of my Orcs and Goblins (possibly my best work) have been posted on this blog by Rich a while back, maybe one day I’ll take the time to photograph the lot and make an uber blog post of picture goodness.

Recently, as Warhammer has been winding up heading towards a new edition and also with the birth of my son (actually, he is definitely my best work) I’ve not had the motivation or time to embark on a new army project.

For something a little different (inspired by Joe Ward and on his recommendation), I took a look at Smog Riders. Get this- a range of miniatures that you paint, but there isn’t a game that goes with them. That was new to me. I love painting, often more than actually playing games, so this wasn’t a problem. Check them out here: http://smogriders.com/galleries-2/?lang=en

My first foray into Smog riders would be Kelly Kraken and Charlotte Page, both from the newest wave of figures. I thought that the blue and purple hues on KK would be  something different to paint, and CP because the sculpt, in particular her dress and face, looked like great fun to paint.
The scale is a bit bigger than a warhammer model, with great big cute faces . The models are cast in resin and the detail is fantastic. Clean up in terms or removing mould lines was fairly easy. KK had a bit of mould slip line round her head, so that needed a bit of green stuff filling.
Here are the girls before any paint went on.




I decided to give KK a black undercoat, as this model has a very ‘dark’ feel and this would get me there quicker. CP was to get a white undercoat as I didn’t fancy getting that red dress and large face up to the desired brightness from black.

I thought it would best to focus on one model at a time so first up will be Charlotte Page.

All the Smog Riders come with a little booklet with a painting guide describing how to achieve the effects shown, which is nice. I read through these and got a good idea of what was involved. All the colours mentioned in the guide were from the Scale 75 brand, which were unknown to me. I really like the GW paint range and have tons of these, so decided that I would convert what I was reading to the colours that I know and love (as far as possible).

With the model undercoated I thought I would tackle the dress first, as this makes up a large area of the model and once this was done I could avoid any possible mishaps getting red paint on the face and hair later. In fact the dress, hair and face are the three areas that I’ll spend the most time on and so are the areas that I’m going to describe in more detail.

I’m actually a big fan of GW’s reds, and it’s a colour I really enjoy painting- I decided to keep with my go to basic formula for a nice deep red;
  • ·         Basecoat with Mephiston Red ( a couple of coats required over the white undercoat)
  • ·         Shade in the recesses with Carroburg crimson. I normally slap washes all over what I’m shading, but I just stuck with the creases to save having to re-do the Mephiston red. Carroburg Crimson is probably my favourite GW shade. I love how it adds a bit of warmth to the red but also settles in the recesses to an almost black in the deepest creases.
  • ·         Highlight the main areas with Evil Sunz Scarlett. This should be the main colour and will take a few thin layers to get a really nice red going.
  • ·         Highlight the highest creases with Wild Rider Red. This is the final highlight and just goes on the top of the creases/edges.

No mixing needed, just straight colours and I think it gives a really nice effect. The sculpt is ace and lends itself to a really nice effect. I think the outcome looks pretty good and I’m quite happy with it:




As you can see in the pics I whizzed through some of the other details, and made a conscious choice not to go down the NMM route as described in the painting guide. I’ve never done much of it in the past and I’m not a big fan to be honest, so I just stuck with what I know and went with normal metals.

Getting the face right was something I really wanted to achieve. Faces are one of the main focal points on any miniature, but Smog Riders are similar to things like Super Dungeon Explore, with their caricature features and over sized heads and faces. Normally when highlighting a miniature it only takes a few brush strokes to brighten up the cheeks, nose, forehead and chin to begin to bring a face to life. With such a big surface to work on however, I would have to make smooth highlights and transitions to get the effect I envisioned. This would be the most challenging part of the miniature.
  • I started with a basecoat of Bugmans Glow (yep still sticking with the GW colours). This is a very pinky flesh tone which would give me a warm base to build the colour from. My final highlight would be an almost milky flesh tone, but I wanted to build up to that through warmer tones so this is where I started.
  • Next layer was a 50/50 mix of Bugmans Glow and Cadian Fleshtone mixed with a decent amount of Lahmian Medium to keep the paint thin, something like a milkshake consistency (not a McD’s milkshake mind, more of a Nesquik consistency). I was careful to leave some of the base colour peeking through around the eyes, around the nose and under the bottom lip.



  • Highlight layer of Cadian Fleshtone mixed with Lahmian medium (50/50ish)
  •  Next up was a highlight layer of 50/50 Cadian Fleshtone and Ungor Flesh (again mixed with Lahmian Medium).  I can’t stress how important the medium is in these steps, it helps keep the paint as thin as you need it without going weird as watered down paint does as it dries. To be honest I’d never used medium so much before, but I wanted to transitions to be super smooth and to try and avoid visible brush strokes.
  • A final highlight of Ungor Flesh on the very highest areas, but only a little amount.

I’m really happy with the outcome. It took a while (couple of hours maybe?) to get the effect I wanted, but I think it was worth it.



The hair was pretty straightforward, but probably equally as time consuming;
  • ·         Basecoat Vermin Brown (old GW colour, not sure of the modern equivalent)
  • ·         Layer Ratskin Flesh
  • ·         Layer Deathclaw Brown
  • ·         Highlight Vomit Brown (old GW colour, not sure of the modern equivalent)
  • ·         Final highlight, 50/50 mix of Vomit Brown and Screaming Skull




















And the finished model:

 
All in all, I’m very happy with the outcome and really enjoyed the 6 or 7 hours I put into it. If you’re looking for something different to paint and a new challenge I’d recommend picking one up.

You’ll find them in stock at Model Display Products here:
It looks like the latest wave isn’t up on the site yet, but I’d recommend getting in touch with them (that’s how Joe got these for me, but he is a Smog Rider guru).


I’ll be back soon with another blog post chronicling how I got on with Kelly Kraken.




Artemis: Inquisitor Scale Space Marine

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Hey guys! Sorry it has been so long since I have posted, been crazy busy with work, wedding prep (including stag do!) and going to the gym/running a lot more. I have managed to paint up my inquisitor scale Space Marine Artemis. Really have loved this model since it came out years ago, great sculpt and posing. I decided to paint it up as a test in Ultramarine colours to possibly paint my grey knight army but if I'm honest I just didn’t enjoy doing it and I’m not happy with the finished effect. Not my best paint job tbh! So having done this I have decided to stick to my original plan of painting the grey knights in my “Ghost Knight” colour scheme.

Anyway, let me know what you think of the model, I am selling it on EBay so if you are interested please check it out here: EBAY LINK HERE













Inspirational Musings.. Style

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Style is such a nebulous thing.  It justifies everything from art, food, and even (sadly) tight jeans on men. 


"Gob'da" by Yohan_Leduc 
http://www.puttyandpaint.com/projects/7506

 When it comes to painting however, style is justified in taste.  Take Gob'da here.  Gob'da is a very nice sculpt just oozing character and story.  Yohan has used a very realistic style that truly emphasizes the grittier nature of the sculpt.  The gnarled tree attached to the floating rock truly feels separate from even the basing itself, giving the miniature an out of place feel that immediately draws you into the narrative.  

"Skaven Warlock Engineer" by Charlie Kirkpatrick
http://www.puttyandpaint.com/projects/7493

               Ahh the good ol Skaven Warlock Engineer!  Charlie has executed a very nice conversion on a dynamic sculpt to create a wonderful sense of motion.  If you will, scroll back up to Gob'da, compare the basing vs sculpt paint.  On the Engineer the style is flipped, with the base realistic, and the mini itself having a much smoother style.  This sets the mini firmly in a gritty world, but as a fantastical creature.  The smooth paint on the robes and kit really allows you to enjoy the motion of the figure more, drawing focus away from the details and onto the miniature as a whole. 

"No Matter What May Come, Stay on the Path!" by Antonio Peña
http://www.puttyandpaint.com/projects/7529

                     Here we have a bit of a combination of both previous miniatures.  Realistic paint and smoother blends are apparent on parts of the miniature as well as the base.  This combination of both paint styles sets the miniature as a character that is firmly set in a fantastical, yet realistic world.  There is not a disconnect between the base and the miniature, truly giving the feel of one whole piece, from the top of the tree to the robes to the bottom of the pond.   Style-wise this miniature is a cohesive thought.  





Age of Sigmar: Models sighted!!! Thoughts

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So the internet just exploded and we finally have some visual of the new Age of Sigmar models!! My first instinct and impression is OMFGZZZZ awesomely cool models that are super modern. Really love this new aesthetic and I think they will be awesome to paint! 100% departure from the Tolkien esque high fantasy that I grew up with (and is my first love) but I can forgive that if the game and models are awesome.

So what can we glean from the picture:
  • Round Bases, it’s a think, it’s happening, they look cool. Looks like 32mm round, 40mm round and an 50x80mm oval (estimations)
  • “Jump” infantry with winged birdmen. Is this a drive to a 40k rule set?
  • Monster of a medium size, looks between a mournfang and a demigryph.
  • No sign of musician or standard bearer models? One of the foot knights at the back looks like he could be a champion (hammer raised). Is the guy at the back a banner bearer or some form of mage? He looks old, one eye?
  • I can’t see any ranged weapons?
  • These will make incredible conversion opportunities for space marines, aesthetic is very similar to the Adeptus Custodes (Emperor’s guard). Or Blood Angels sanguinary guard?
  • The chest plate on the “griffon” looks very similar to the chest plate on Karl Franz’s griffon and the demigryph knights, phased aesthetic introduction?
  • Needs Purple heather
What do you guys think?

#AgeOfSigmar #SoExcited

UPDATED CHAOS!!!!



So not such a huge aesthetic departure for Chaos, looks very similar to all the 8th edition releases. Obviously all khorne. Top left monster looks a bit more chinese dragon faced? He seems to have a handler too. Standards and musicians here! Huge base for the "chaos lord"? Seems to have a familiar too. Looks like a "bsb" on the right too. 

Does this small departure from 8th edition chaos bode well for other relatively modern plastic kits?

The text seems to suggest fighting around the Gates of Azyr (the god of thunder), supports the theory of a campaign chain (think 40k dark vengeance and other recent multi army kits). Are we fighting within the realm of chaos? On a new world?

Photo Dump BITSV

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Pics from the Wonderful #BITSV tournament in Northbrook, Illinois, last weekend in June.  A rather epic 8th ed final blowout.  As always click will pop into another window, and embiggen.. 





































































































































































































 This army had actual spinning rotors and LED work done.. rather epic..











Johnny's Ogres were fantastic as always








 and lastly, Best Appearance and Player's Choice.  Steve Herner  "The Rats in Hats"











 The Skurvy Keel











Lightning(!!!) Age of Sigmar Painting Challenge

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Hey guys! Super quick post to suggest an impromptu LIGHTNING(themey?) one week painting challenge. Since we are all getting a free Stormcast Eternal model with this week's white dwarf I thought it would be really cool to paint it up in a wee as a group in time for the Age of Sigmar launch on the 11th. 

Same rules as normal, submit your entry to me via email or twitter and I'll do a blog post next Saturday for voting :)the winner will be crowned on Monday the 13th! to sign up tweet me (@paint_hammer) or add your name as a comment below!

Excited for this! 

Rich

Age of Sigmar Stormcast Eternal Painted and Thoughts

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So over the weekend I got all caught up in the buzz of building and painting my first Age of Sigmar model, the Stormcast Eternal which came free with this week's White Dwarf. Also being this week's Lightning round Painting Challenge gave me a nice incentive to paint him up quickly.

Its a really nice model (with tonnes of conversion potential as we will see with the challenge submissions at the end of the week) which painted up really quickly and easily. All of the parts are easily accessible once assembled making painting super easy. The whole kit will be great for new players getting into the hobby and learning how to paint. I have painted it my to match my empire army (which will be getting round based in the coming weeks) and this will be my painting scheme for the rest of my Age Of Sigmar Stormcasts. 

My only complaint with the model is that the sprue join points have not been place very well on the shoulder pads, clipping off is extremely hazardous and could (and did in my case) result in a lots of detail on the hammer insignia. This may have been done to optimise plastic mould flow but I think this could have been done better personally.

Anyway let me know what you think guys, quite excited to start painting up my war host next week, I think I wil have about 200 wounds of models to play with for my Army of Sigmar!

So to submit your entry please DM via twitter with your pics and Ill create a blog post which will go live next Monday.








More Smog Riders

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Smog Rider Photo Dump

 It's been a while since my last one, but here I go with more smog riders! They're absolutely fantastic models to paint. If you're stuck on doing eyes or lenses I really recommend picking one up. You can grab them in the UK from Martyn at Model Display Products (email if it's not on the site) and the guides are on the Smog Riders website.

Joe
















Guildball Fishermen: First Four Painted!

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So last night I painted the first 4 models for my Fishermen Guildball team. Was a nice fun project to have on the side and I’m looking forward to finishing the rest of my team and playing my first game. I really like the models and they are in great poses but to be critical I think some of the detail  is a bit flat and lacking in depth/crispness (face in particular lack detail in my opinion) compared to GW models. Maybe I am spoiled but wasn’t quite as happy with them as I had hoped. Also the models are a lot smaller than I had expected, I think being so expensive and only requiring such few models I feel the game would have benefitted for 1.5x the current scale. I suspect this is because their unit cost is high from buying and moulding with a 3rd party.

I was really pumped up to start and complete this project but the excitement for Age of Sigmar, 40k, battlefleet gothic and the Darklands kickstarted has taken up a lot of enthusiasm (im super excited for all those!). Anyway let me know what you think, quite happy with the paint job, not my best work but good enough for a game I will probably play 2-3 times a year lol! 




Age of Sigmar: Battle Report and Thoughts Ogors vs Daemons

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So the other night Scott and I played our first game of Age of Sigmar using proper non starter set armies and we had a tonne of fun. We played using @Rafazza’s Work in Progress comp system using a weight wound cap and it seemed quite good at balancing the game in our current toddler stage of the game. We played Ogors vs Daemons

I took a tonne of pictures to help illustrate the battle but here follows a short battle report and thoughts on Age of Sigmar:

Overall thoughts:

  • Sudden death is a big thing and ogors will almost always start with sudden death in Raf’s system. I really like it as a mechanic as it gave me a clear objective in the game.

  • Summoning was massive, Scott raised the following: 4 beasts of nurgle, 1 super dooper blood thirster, 3 plague drones, 10 horrors, 3 exalted flamers, 3 flamers and 2 skull cannons in 4 turns….


  • Choosing which order to enact your combats is massive.



Stonehorns are filth!


Stormcasts duel atop the watchtower!





Deployment



Golgfag rolls Gutmaw giving him a 3+ Armour save


My sudden death objective is to secure the daemonic portal by the end of turn 4.



The stonehorn's blood vulture causes a mortal wound on the flamers



4 Beasts are summoned to the field!


A super dooper top end blood thirster joins the fray!



Poor stoney takes a beating from the flamers and skullcannon


The ironguts and leadbelchers charge!


The ironguts delete the drones without breaking a sweat, amazing unit!!!



Scott retaliates by summoning back 3 more drones, doh!!!


Oh and another skullcannon!!!



Billy charges in!


The bloodcrushers pile into the guts, scott elects to attack first with the plague bearers....


....Which proves to be a bad choice and the ironguts decimate the bloodcrushers before they can strike


In my following turn the guts kill 15 plague bearers (despite -1 to hit and 5++ ward save)....


The remaining 5 plague bearers pop due to battleshock tests.


At the end of turn 4 Golgfag had sacrificed his army to allow his trusty(ish) band of maneaters to capture and close the daemonic portal, halting the invasion of the Mawtopian plane of magical wonderland.






Speed Painted Necrons: Test Models

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So guess what..... I have already sold my Grey Knights and bought another army.....Necrons! Decided as time is super tight for me at the moment I needed a really quick and easy army to paint and Necrons fit that bill perfectly! Some very quick and nasty test models here, spray silver wash black, blues, wash blue, highlight blues 1-2 times, bases done. Could hammer out an army really quickly here. 

I think it needs another element to the scheme however so I might try Byron Orde's scheme (info here: http://elementgames.co.uk/games-workshop/warhammer-40k/necrons/byrons-stone-necrons-paint-bundle ) as well. Focus is on super fast and quick methods. I want a decent looking army on the table with the minimum effort possible. Want the army to look sinister and eternally dangerous, as all Necron armies should look!

Rich





VOTING Age of Sigmar PaintingChallenge: Stormcast Eternal

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Hey guys! Wow so many entries and enthusiasm for this, it has been very humbling and fun! Thanks for everyone who has taken part, commenting, spread the word and generally been positive! Some amazing entries and great to see the variety of uses this model has. I suspect we will be seeing conversions and themed armies for years to come.

Anyway now for the voting, very simple: Choose your favourite (hard part!), tweet your vote to me (@paint_hammer) or as a comment to this blog post. One vote per person please and no self voting ;) Voting will close at 2359 BST on Friday the 17th of July. Shameless self promotion and bribes are recommended and encouraged! May the best Stormcast Eternal win!

DISCLAIMER: Please contact me ASAP if anything is wrong, I have missed your entry or to vent #RichHate. Not everyone listened to me and didn’t submit via twitter DM (bad monkeys!!!).

Rich


Russ Veal



Russ Veal



Russ Veal



Russ Veal



Scott Smith



Scott Smith



Scott Smith



Scott Smith



Scott Smith



Scott Smith



Scott Smith



Scott Smith



Charles Moore



Charles Moore


Charles Moore




                                                      Bishmiester



Bishmiester



Bishmiester



Bishmiester



Matt Lyons


Matt Lyons



Paul Wagner



Paul Wagner



Paul Wagner



Jon Kerr



Jon Kerr



Zendegi



Zendegi



Zendegi



Zendegi



Zendegi



Khollen Paints



Khollen Paints



Khollen Paints



Witch Hunter Records



Peter



Peter



Avaris



Ken Beee



Dan Quirk



Dan Quirk



Dan Quirk



Dan Quirk



Les Martin



Lee Portingale



Phil V



Mark Axon



Jamesy Gamesy



Chris Tomlin



Chris Tomlin



Chris Tomlin



Chris Tomlin



Joe Ward



Joe Ward



Joe Ward



Kevin Low



Snowy Hoobinno



Robb Stark



Robb Stark



Robb Stark



Robb Stark



Ryan Savage



Rogier



Rogier



Rogier



Rogier



Gareth



Charles Mitchel



Charles Mitchel



Charles Mitchel



Mike



Reaktor Minatures



Kjsubtle


Rich P



Rich P



Rich P



Rich P



Rich P


Mike Callaghan


Mike Callaghan



Mike Callaghan




Mike Callaghan


GLWL



GLWL



GLWL



Raine 140



Rab Boyce



Dan Morley



Dan Morley



Bill 40K


Shadowclaimer

Speed Painted Necrons Test Part Duex

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Hey guys, so I managed to spend a bit of time at the weekend on some speed painted necrons, these bad boys took just 5 hours of painting time to complete (drying time not included). Super easy and fast!

Metal:
Spray: leadbelcher (GW silver)
Wash all over: Nuln Oil mixed with imperial primer and lahmian medium

Blue:
Layer: Lothern Blue
Wash: GW Blue wash
Layer: Lothern blue
Highlight: Sky Blue (Vallejo)
Highlight: Sky blue mixed with white (50:50)

Stone:
Layer Rakarth Flesh + Lahmian medium x2
Highlight Rakarth Flesh + White
Edge Highlight White

Base:
Rhinox Hide mixed with PVA (allow to dry 3-4hours)
Martian Iron Earth (Thick layer, allow 10 hours to dry)
Dry Brush Rakarth Flesh


Beer(Cider), done!











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